ARMA 3 / A2 OPERATION ARROWHEAD / ARMA2 / Serwery: artur_PL
http://blogit.one.pl/arma/

Mapa: [ADO] Sbrodj
http://blogit.one.pl/arma/viewtopic.php?f=4&t=100
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Autor:  Artur Dębski [ So paź 29, 2011 8:12 pm ]
Tytuł:  Mapa: [ADO] Sbrodj

Opis i download:
ARMAHOLIC - http://www.armaholic.com/page.php?id=8274
BIS - http://forums.bistudio.com/showthread.php?t=90087

init.sqf
// Side missions
// include the mission setup file
#include "x_missions\x_missionssetup.sqf"

sm_array

Zezwoenie na latanie bez oczekiwania 30min:
d_player_air_autokick = 0;

Pojazdy które mogą być uzyskane z MHQ i_client.sqf:
// this vehicle will be created if you use the "Create XXX" at a mobile respawn (old "Create Motorcycle") or at a jump flag
// IMPORTANT !!!! for ranked version !!!!
// if there is more than one vehicle defined in the array the vehicle will be selected by player rank
// one vehicle only, vehicle is only available when the player is at least lieutenant
d_create_bike =
#ifdef __OWN_SIDE_GUER__
["M1030"];
#endif
#ifdef __OWN_SIDE_WEST__
switch (true) do {
case (__OAVer): {
["ATV_US_EP1","M1030_US_DES_EP1"]
};
case (__ACEVer): {
["MMT_USMC","M1030","ACE_ATV_Honda"]
};
default {
["MMT_USMC","M1030"]
};
};
#endif
#ifdef __OWN_SIDE_EAST__
switch (true) do {
case (__OAVer): {
["TT650_TK_EP1","Old_bike_TK_INS_EP1"]
};
case (__ACEVer): {
["MMT_Civ","ACE_ATV_HondaR"]
};
default {
["MMT_Civ","TT650_Civ"]
};
};
#endif


Misja: Domination:
http://forums.bistudio.com/showthread.p ... =Podagorsk

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